Version 29 Update


Hello! Today I worked on the following implementations:

  • Dynamic Difficulty
    • Players will now have their difficulty reflect on the score points!
    • When a player scores 1000 points, the spawn cool-down for enemies reduces by 0.25
    • The minimum cool-down is set to 0.5 seconds
  • Update on Invincibility handling
    • I updated the logic so that it makes the code smaller and more maintainable
    • there is also a very slight improvement on performance as a result

Future Updates may include more features, power ups or even a Boss Fight every 10K score or so. I will need to make a plan about how I will approach all of these Ideas, stay tuned.

Files

spacerocks-2-webgl.zip Play in browser
Version 29 Oct 31, 2023

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