SpaceRocks
A downloadable game
A Gameboy Advanced Game.
SpaceRocks brings forth the arcade experience of Side scrolling Shooter games similar to Gradius and R-Type.
SpaceRocks is programmed in C using devkitPro and libtonc Library.
This Demo was a highly marked project for the first year of my Games programming degree in Game Hardware Architecture.
Programmers:
Names | Roles in development |
ExStefen | Lead Programmer/Gameplay Design/Director |
Isaac | Game mechanics/Logic |
Csaba | UI/Textures/Game Design |
Key bindings on GBA:
- A: Confirm/Shoot
- D-Pad: Movement
There are a few bugs but fully invisible enemy ships is a feature.
Known bugs are:
- Unlimited Upgrades
- Random health bar not proportionate with Life points
- The usual Diagonal Movement Boost caused by not Normalising direction
- Not able to replay after high score
For any feedback and suggestions you're free to visit the GitHub Repository for this project:
https://github.com/ExStefenGR/SpaceRocks
For the above there might be a fix if people actually play the game and/or request it.
Status | Released |
Release date | Aug 21, 2022 |
Author | ExStefen |
Genre | Survival |
Tags | Endless Runner, Game Boy Advance, Game Boy ROM, libtonc, Retro, Shoot 'Em Up, Singleplayer, Space, tonc |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | High-contrast |
Download
Download
SpaceRocks.gba
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