Status Implementation, Abilities Soon
Deruta Frank Part 1 » Devlog
Hello everyone, Here's some of my progress so far:
- Player's Status can be displayed on the pause menu of the game during gameplay instead of random numbers
- Inventory capacity for current and max can also be shown
- I am working on implementing the abilities feature so that players and enemies can also have an advantage and spicing things up, More on that on a later Update.
- I am designing the new areas the player will be able to explore
- This will be a singular big map with fake fade in fade out effects so that the transition from one area to the other seems smoother
- The aim of the map is to show off the artists work as well as to enhance the existing story through interactions.
Files
deruta-frank-webgl.zip Play in browser
Version 44 May 22, 2023
Deruta Frank Part 1
An original, surreal adventure
Status | In development |
Author | ExStefen |
Genre | Adventure, Role Playing, Visual Novel |
Tags | 2D, Alternate History, Atmospheric, Retro, Short, Singleplayer, Story Rich |
Languages | Greek Modern, English |
Accessibility | Subtitles, High-contrast |
More posts
- New Daylight Cycle, More areasJun 17, 2023
- New Map, Daylight cycles and moreJun 02, 2023
- Development resumed!May 18, 2023
- New area soon, Battle System coming soonNov 11, 2022
- Fixes and Editor ImprovementsSep 07, 2022
- Phone Compatibility Support and MoreAug 26, 2022
- Pause Menu, Fixes and MoreAug 20, 2022
- Sound Mixer and URPAug 15, 2022
- Controller support and Text SFXAug 10, 2022
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